Long load times. That’s what to expect from Major Mayhem. Oh, and you can expect solid rail shooter gameplay. Major Mayhem in its recent update has gone free to play, but of course with a catch: spend money to unlock cool weapons, and apparel for the Major. I should probably come to terms with freemium games.
Major Mayhem is a very post-modern video game. Packed with references to action movies and Internet memes. The missions mode opens up with the President asking the Major to defeat the dogs of war in an anonymous Asian country, and oh yeah,the Major’s girl friend was taken. Based on the President’s shifty eyes, and balding head, I think he’s up to no good. The first mission has the Major putting down ninjas, which I enjoyed because I hated the whole ninja trend.
The humor in Major Mayhem continues with the game’s visuals. Pick up a bullet power up, and the Major’s gun flashes rainbow colours — a homage to Mario Bros? The Major transforms into robo cop when he picks up the invincibility power up. All the characters are cell shaded. But what makes Major Mayhem a truly impressive game visually is the consistency. Everything looks sleek,mall the characters are squat, short limbed, and goofy looking. Major Mayhem also looks amazing on the iPad 3.
Combat in Major Mayhem is straight forward, literally. He follows a direct path, taking cover behind rocks, elephants, and so on. Tap enemies to shoot, generating combos. The more bullets you put into enemies, the higher a combo. There is a multiplier to the right of the combo, which determines your score. Shooting the hats of of enemies, or quick drawing adds to the multiplier.
Boss fights are fun, and challenging most of the time. The game boils down to firing at the most opportune times because being hit by an enemy zeros your combo and multiplier, as well as strips Major Mayhem. Ladies (or gay guys) may enjoy the Major’s rippling abs.
They all have the┬áPresident’s eyes
There is an in-game armory where you can purchase new weapons and outfits for the Major. They cost coins, which you acquire through causing mayhem, saving hostages, and killing enemies. If you’re impatient, you can purchase the in-game currency for reasonable prices.
Honestly, there is no need too. You can make more than enough coins to access the beefier weapons, and trust me when I say this: you will need them. Weapons are more than a visual upgrade, they increase damage and rate of fire. To score higher in missions, take down bosses, and so on, you’ll need to replace the starting pistol. I find this frustrating because I would need to go back and play missions I have played before to score three medals (I average one and a fraction of a tenth currently).
The game is packed with achievements and challenges. Completing such earns you bonus coins. In the armory, you can purchase skins, weapons, hats, and activated power-ups. These power-ups have a one time us, but allow you to rack up your score multipliers. Awesome effects, too.
Along with the 2.0 update came new game modes: time bomb, arcade, and survival. They are unlocked by Major Mayhem’s kill count. These modes aren’t spectacular, merely spins offs from the classic mode, which features the missions.
Major Mayhem is one of the best freemium games I have played to date. I haven’t had to purchase in game coins, nor farm for coin, to keep up with the gameplay.